- When the infected (Rudi Sampat) faces the main character (Steven Nye) there is no sense of threat, we could show the threat by having a slow zoom in, which came to an extreme close up of his eyes.
- Our focus group liked the gun movement, they said it seemed realistic and well done. They also liked the Gun sound and said it was well edited and well timed.
- The focus group we showed our film said that the opening camera work was good with the slow pull away, but when the main character is on the ground some saw it more that he was dead than hurt. Although when he gets up it seemed it was a shock to our viewers.
- Some of the group said it would be more believe able if we brought in another infected to be dead in the background.
- The infected running seems to robotic or human - didn't seem he was infected, we could have the infected running in a more animistic fashion.
- When the main character notices infected some said there wasn't enough sense of fear, we could do this by zooming in on his face slowly getting his whole face in the frame then back to the infected.
- The titles seemed too squashed could of separated the actors and cinematography into 4 seperate frames.
Labels
- AS Main Planning (5)
- AS Task - Make-Up and Filming (1)
- Audience Research (2)
- Billy Neale (7)
- Dawn of the Apocalypse (7)
- Evaluation (2)
- Feedback (2)
- Focus Group (1)
- Influence Analysis (1)
- Location and Props (1)
- Main Pitch Presentation (1)
- Main Task Video (1)
- Planning - Action Plan (1)
- Planning - Filming (2)
- Planning - Locations (1)
- Planning - Plot outline (1)
- Planning - Preliminary (2)
- Planning - Preliminary Pitch (1)
- Planning - Research (5)
- Planning - Storyboard (1)
- Preliminary Planning (2)
- Preliminary Questions (3)
- Preliminary Shot List (1)
- Preliminary Video (1)
- Research into existing products (2)
- Robert Larby (10)
- Steven Nye (15)
Showing posts with label Audience Research. Show all posts
Showing posts with label Audience Research. Show all posts
Thursday, 19 January 2012
Dawn of the Apocalypse - Peer Feedback
Monday, 21 November 2011
Dawn of the Apocalypse - Influences Focus Group
28 Days later:
Q.1 Do you feel that this section shows the emptiness/loneliness? How do you think it shows this?
A.1 Yes. The rubbish that is scattered around makes it look like it is deserted. The silence all the way through apart from his movement makes it look deserted as well.
Q.2 Is it obvious that there has a disaster? How does it show this?
A.2 Yes, it is obvious because of the silence and that there is nobody around. The crashed cars and rubbish around everywhere show it well.
Q.3 Does the sound of the infected sound realistic?
A.3 The sound they make sounds like a jarring sound or a choking like sound, the sounds they make also helps to create the atmosphere of realism.1 person didn't think the sounds didn't sound realistic.
28 Weeks Later:
Q.1 Do you get the feeling they're in hiding and how?
A.1 The fast scenes and quick cutting create the sense of urgency so helps to create the idea of hiding. The music also helps to make the scenes a lot more intense.
Q.2 Does the shaking of the camera make it feel more realistic?
A.2 The erratic camera movements help to make it look like the camera man is one of the actual characters running making it seem like its from his point of view.
Q.3 Sense of realism? What helps it?
A.3 The way the infected run and move creates realism and also the make-up used on them has to be of a good quality.
Q.4 Do you think the fighting in this scene is realistic?
A.4 The fighting in this scene is very intense and has some sense of realism.
Q.1 Do you feel that this section shows the emptiness/loneliness? How do you think it shows this?
A.1 Yes. The rubbish that is scattered around makes it look like it is deserted. The silence all the way through apart from his movement makes it look deserted as well.
Q.2 Is it obvious that there has a disaster? How does it show this?
A.2 Yes, it is obvious because of the silence and that there is nobody around. The crashed cars and rubbish around everywhere show it well.
Q.3 Does the sound of the infected sound realistic?
A.3 The sound they make sounds like a jarring sound or a choking like sound, the sounds they make also helps to create the atmosphere of realism.1 person didn't think the sounds didn't sound realistic.
28 Weeks Later:
Q.1 Do you get the feeling they're in hiding and how?
A.1 The fast scenes and quick cutting create the sense of urgency so helps to create the idea of hiding. The music also helps to make the scenes a lot more intense.
Q.2 Does the shaking of the camera make it feel more realistic?
A.2 The erratic camera movements help to make it look like the camera man is one of the actual characters running making it seem like its from his point of view.
Q.3 Sense of realism? What helps it?
A.3 The way the infected run and move creates realism and also the make-up used on them has to be of a good quality.
Q.4 Do you think the fighting in this scene is realistic?
A.4 The fighting in this scene is very intense and has some sense of realism.
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