- Fox searchlight pictures (Production/Distribution)
- 6 minutes into the film and the main character is lying naked and alone on a hospital bed.
- There are lots of different camera angles, such as, a high angle looking down onto him and many different angles around the room.
- The camera movement is very slow and it follows the main character throughout each scene.
- As he walks out of his room there’s an overturn gurney with hospital supplies strewn across the floor creating the idea of destruction and emptiness. In our film we have been trying to create the same idea in our opening scenes when the main character is first being shown
- Lots of different camera angles, some from above and some from tilted angles.
- Very slow movement from character looks very confused and lost.
- Lots of scattered rubbish on the floor, helps to create the idea of desertion.
- He shouts out for other people there isn’t anyone around creating the loneliness of an apocalypse.
- He crys out for help, trying to see if there is anyone around. There is no sound at all apart from the character trying to find out what has happened.
- Drinks Pepsi from a can that he found on the floor, shows that he hasn’t had a drink in a very long time, meaning that the infection has been around the city for an extended period of time.
Labels
- AS Main Planning (5)
- AS Task - Make-Up and Filming (1)
- Audience Research (2)
- Billy Neale (7)
- Dawn of the Apocalypse (7)
- Evaluation (2)
- Feedback (2)
- Focus Group (1)
- Influence Analysis (1)
- Location and Props (1)
- Main Pitch Presentation (1)
- Main Task Video (1)
- Planning - Action Plan (1)
- Planning - Filming (2)
- Planning - Locations (1)
- Planning - Plot outline (1)
- Planning - Preliminary (2)
- Planning - Preliminary Pitch (1)
- Planning - Research (5)
- Planning - Storyboard (1)
- Preliminary Planning (2)
- Preliminary Questions (3)
- Preliminary Shot List (1)
- Preliminary Video (1)
- Research into existing products (2)
- Robert Larby (10)
- Steven Nye (15)
Monday, 21 November 2011
Dawn of the Apocalypse - 28 Days Later analysis
Dawn of the Apocalypse - Influences Focus Group
28 Days later:
Q.1 Do you feel that this section shows the emptiness/loneliness? How do you think it shows this?
A.1 Yes. The rubbish that is scattered around makes it look like it is deserted. The silence all the way through apart from his movement makes it look deserted as well.
Q.2 Is it obvious that there has a disaster? How does it show this?
A.2 Yes, it is obvious because of the silence and that there is nobody around. The crashed cars and rubbish around everywhere show it well.
Q.3 Does the sound of the infected sound realistic?
A.3 The sound they make sounds like a jarring sound or a choking like sound, the sounds they make also helps to create the atmosphere of realism.1 person didn't think the sounds didn't sound realistic.
28 Weeks Later:
Q.1 Do you get the feeling they're in hiding and how?
A.1 The fast scenes and quick cutting create the sense of urgency so helps to create the idea of hiding. The music also helps to make the scenes a lot more intense.
Q.2 Does the shaking of the camera make it feel more realistic?
A.2 The erratic camera movements help to make it look like the camera man is one of the actual characters running making it seem like its from his point of view.
Q.3 Sense of realism? What helps it?
A.3 The way the infected run and move creates realism and also the make-up used on them has to be of a good quality.
Q.4 Do you think the fighting in this scene is realistic?
A.4 The fighting in this scene is very intense and has some sense of realism.
Q.1 Do you feel that this section shows the emptiness/loneliness? How do you think it shows this?
A.1 Yes. The rubbish that is scattered around makes it look like it is deserted. The silence all the way through apart from his movement makes it look deserted as well.
Q.2 Is it obvious that there has a disaster? How does it show this?
A.2 Yes, it is obvious because of the silence and that there is nobody around. The crashed cars and rubbish around everywhere show it well.
Q.3 Does the sound of the infected sound realistic?
A.3 The sound they make sounds like a jarring sound or a choking like sound, the sounds they make also helps to create the atmosphere of realism.1 person didn't think the sounds didn't sound realistic.
28 Weeks Later:
Q.1 Do you get the feeling they're in hiding and how?
A.1 The fast scenes and quick cutting create the sense of urgency so helps to create the idea of hiding. The music also helps to make the scenes a lot more intense.
Q.2 Does the shaking of the camera make it feel more realistic?
A.2 The erratic camera movements help to make it look like the camera man is one of the actual characters running making it seem like its from his point of view.
Q.3 Sense of realism? What helps it?
A.3 The way the infected run and move creates realism and also the make-up used on them has to be of a good quality.
Q.4 Do you think the fighting in this scene is realistic?
A.4 The fighting in this scene is very intense and has some sense of realism.
Thursday, 17 November 2011
Dawn of the Apocalypse - Film analysis
- Starts with titles of production and disribution companies.
- Lots of slow moving pan shots.
- The chracter doesn’t move very quickly, looks like he is lost and doesn’t know what has happened.
- There are lots of different camera angles, different heights and tilts.
- Shouts out to other people asking for help, there is only silence.
- Drinks a can of pepsi that he has found on the floor, doesn’t know how long it has been there but he still drinks it.
- The floor is scattered with rubbish, it looks like there has been a disaster and everyone has panicked.
Thursday, 10 November 2011
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